Why you should use OpenGL and not DirectX
Often, when we meet other game developers and say that we use OpenGL for our game Overgrowth, we’re met with stares of disbelief — why would anyone use OpenGL? DirectX is the future.
Often, when we meet other game developers and say that we use OpenGL for our game Overgrowth, we’re met with stares of disbelief — why would anyone use OpenGL? DirectX is the future.